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Erni

Product design for Erni, a service-booking platform in the gig economy. The core challenge was trust — convincing strangers to hire other strangers for in-home services. I designed the provider onboarding, calendar scheduling, and step-by-step booking flow.

Project name

Erni

Industry

StartUp

Role

UX/UI Design, Product Design

Scope

Product Design, UX/UI Design, Booking Experience

Erni brand mosaic — logo, colour palette, and typography system
erni.com.au
Erni web platform screenshot

Your spare time is worth more than you think.

The gig economy had cracked cars and rooms, but local services — dog walking, tutoring, cleaning — still ran on word-of-mouth and Facebook groups. Erni’s bet was that regular people would monetise spare time if the friction was low enough and the trust was high enough.

Erni tablet dashboard — iPad mockup

Tablet dashboard

The iPad view gave providers a larger canvas for schedule management — week views, availability blocks, and booking confirmations at a glance. The extra real estate meant less scrolling and fewer taps for routine tasks.

Responsive by default

Every screen was designed mobile-first then scaled up. The grid system adapted without breaking hierarchy, so the same information architecture worked on a phone in a customer’s hand and an iPad on a provider’s kitchen table.

Erni brand identity — logo mark and wordmark on light background
Erni web platform shown on MacBook — provider dashboard view
Erni Instagram social grid — brand presence and content system
Erni App Store listing screenshots — iOS launch assets

Two distinct modes: providers managing their calendar and availability, and customers browsing services by category, location, and price.

Calendar-first scheduling

Providers aren’t small-business owners. They’re people with an hour free on Tuesday. The calendar had to feel like checking a box, not running a shop. I stripped out enterprise features — no invoicing, no tax tools — and made availability the single most prominent action.

Erni design process — wireframes and iterations